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- Path: tribeca.ios.com!aperotti
- From: aperotti@tribeca.ios.com (Anthony R Perotti)
- Newsgroups: comp.sys.cbm
- Subject: Re: Favorite Commodore Game
- Date: 16 Apr 1996 11:20:53 GMT
- Organization: Internet Online Services
- Message-ID: <4kvvqm$l2n@news.ios.com>
- References: <9603090334.AA000vk@cosine.demon.co.uk> <8BCA07C.0077000272.uuout@venture.fipnet.fi> <4iaopq$hli@news.ecn.bgu.edu> <316F9982.1F45@prodigy.com>
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-
- Josh Spatz (mjkv57c@prodigy.com) wrote:
- : Even though this game is in 4 color CGA graphics, It's still one of the
- : most fun games I've played. I guess before they had all the multimedia
- : stuff to worry about, game designers spent their time designing good
- : games, rather than putting lost of video and sound effects around a
- : boring and momotonous game (like Doom). One thing is for sure, I could
- : spend ten hours playing a game like Hacker ][, or Pac-Man, etc., but
- : Doom, and the latest crop of multimedia games bore the hell out of me.
-
- : Josh Spatz
- I gotta agree. My son got a Saturn for Christmas along with Myst. Now
- Myst was a fun game, we enjoyed solving the puzzles together but it was
- now where near as challenging as something like Neuromancer! That @#$&
- game kept me working, off and on, for about 3 years before I solved it.
-
- Tony Perotti
-